Stats & Growth
HP50
ATK10
DEF10
sp_attack10
sp_defense10
Total 90
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon's water veil prevents it from being burned.
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Bottomless Sea50BS 1-2511–16~2.22%No
Guiding Sea D551-52025.00%Yes
Miracle Sea23MSA 1-18, DMS 1-311–15~1.19%Yes
Surrounded Sea201-1511–14~2.26%No
Treacherous Waters201-1558–62~11.82%No
Zero Isle Center501-790–93~11.82%Yes
Zero Isle East406-106–10~3.04%No
Zero Isle North756-1055–62~1.22%No
Zero Isle West406-106–9~1.37%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Does nothing.
NORMAL
Status
NORMALStatus
125%50
4
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%20
7
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
588%17
11
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
160%14
14
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
278%17
17
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
688%17
21
Has a chance to confuse the target.
WATER
Special
WATERSpecial
1288%12
24
Protects the user’s stats from being changed by enemy moves.
ICE
Status
ICEStatus
125%17
27
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
31
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
888%8
34
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
WATER
Special
WATERSpecial
4284%5
37
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
125%22
41
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
12100%12
44
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
16100%11
47
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
2484%8
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
3088%11
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
HM07
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
1688%12
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
1288%12
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%14
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
125%13
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM12
Has a chance to freeze the target.
ICE
Special
ICESpecial
1588%8
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
2484%7
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM24
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM49
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
888%8
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM69
Inflicts double damage if the user takes damage before attacking this turn.
ICE
Physical
ICEPhysical
6100%12
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
1285%17
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
NORMAL
Status
NORMALStatus
125%17
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
125%16
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
20100%12
Causes a one-hit KO.
GROUND
Physical
GROUNDPhysical
100%10
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
495%16
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
Hits every turn for 2-3 turns, then confuses the user.
NORMAL
Physical
NORMALPhysical
1878%12
Lowers the target’s Attack and Defense by one stage.
NORMAL
Status
NORMALStatus
100%17