Stats & Growth
HP37
ATK16
DEF7
sp_attack19
sp_defense8
Total 87
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Marowak Dojo99GMA 1-5, FM 1-481–50~9.25%No
Northern Desert157-1524–26~18.11%Yes
Oblivion Forest151-1555–60~5.88%Yes
Zero Isle North7561-7590~5.56%No

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
478%17
1
Raises the user’s Attack and Special Attack by one stage.
NORMAL
Status
NORMALStatus
125%20
7
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
790%19
11
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
688%18
17
Lowers the target’s evasion by one stage.
NORMAL
Status
NORMALStatus
100%22
21
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
GRASS
Status
GRASSStatus
100%22
27
Never misses.
DARK
Physical
DARKPhysical
6125%25
31
Power is 100 times the amount of energy Stockpiled.
NORMAL
Special
NORMALSpecial
2088%12
31
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
125%17
31
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NORMAL
Status
NORMALStatus
125%15
37
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
1688%13
41
Power increases against targets with more HP remaining, up to a maximum of 121 power.
NORMAL
Special
NORMALSpecial
188%10
47
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
4280%8
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM09
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
1060%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM17
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
1288%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM20
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
24100%9
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM33
Has a chance to poison the target.
POISON
Special
POISONSpecial
1884%10
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM47
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
1688%11
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM60
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM72
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM83
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
188%20
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Seeds the target, stealing HP from it every turn.
GRASS
Status
GRASSStatus
90%17
Never misses.
GRASS
Special
GRASSSpecial
12125%8
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
284%12
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1678%12
Puts the target to sleep.
GRASS
Status
GRASSStatus
78%13
Paralyzes the target.
GRASS
Status
GRASSStatus
78%17
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
125%12
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%14