Stats & Growth
HP43
ATK15
DEF9
sp_attack15
sp_defense9
Total 91
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Bottomless Sea50BS 1-4943–51~10.64%No
Destiny Tower9911-149–11~11.55%Yes
Miracle Sea23MSA 1-18, DMS 1-343–47~4.76%Yes
Surrounded Sea201-2043–47~9.29%No
Treacherous Waters201-1558–62~11.82%No
Zero Isle East403-53–5~10.13%No
Zero Isle North756-1055–62~7.32%No
Zero Isle South9920-2214–15~9.62%Yes
Zero Isle West4019-2313–15~5.26%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Has a chance to lower the target’s Speed by one stage.
NORMAL
Physical
NORMALPhysical
290%22
1
Has a chance to poison the target.
POISON
Physical
POISONPhysical
373%19
1
Confuses the target.
NORMAL
Status
NORMALStatus
55%10
5
Confuses the target.
NORMAL
Status
NORMALStatus
55%10
8
Has a chance to lower the target’s Speed by one stage.
NORMAL
Physical
NORMALPhysical
290%22
12
Has a chance to lower the target’s Special Defense by one stage.
POISON
Special
POISONSpecial
888%17
15
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
POISON
Status
POISONStatus
100%18
19
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
688%10
22
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
88%22
26
Raises the user’s Defense by two stages.
PSYCHC
Status
PSYCHCStatus
125%16
29
Has a chance to confuse the target.
WATER
Special
WATERSpecial
1288%12
36
Has a chance to poison the target.
POISON
Physical
POISONPhysical
1488%14
42
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
88%22
49
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
2484%8
55
Power increases against targets with more HP remaining, up to a maximum of 121 power.
NORMAL
Special
NORMALSpecial
188%10
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
3088%11
HM07
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
1688%12
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
1288%12
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
125%13
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM12
Has a chance to freeze the target.
ICE
Special
ICESpecial
1588%8
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
2484%7
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM17
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
1288%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM33
Has a chance to poison the target.
POISON
Special
POISONSpecial
1884%10
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM49
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
888%8
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM60
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM72
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM81
Has a chance to poison the target.
POISON
Physical
POISONPhysical
1488%14
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7

No egg moves available.