Stats & Growth
HP35
ATK9
DEF10
sp_attack8
sp_defense8
Total 70
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Hidden Land24HL 1-15, HH 1-837–41~10.64%No
Zero Isle Center5031-5099~14.68%No
Zero Isle North7541-4986–89~5.88%No
Zero Isle West4030-3417–19~4.60%No

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%27
1
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%17
1
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
688%17
1
Has a chance to make the target flinch.
DRAGON
Special
DRAGONSpecial
890%15
2
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
100%14
2
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
88%22
4
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
1478%13
5
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%17
11
Has a chance to make the target flinch.
DRAGON
Special
DRAGONSpecial
890%15
15
Inflicts 40 points of damage.
DRAGON
Special
DRAGONSpecial
100%8
21
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1678%12
25
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
125%12
33
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
1680%11
39
Has a chance to make the target flinch.
DRAGON
Physical
DRAGONPhysical
4080%8
47
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
53
Raises the user’s Attack and Speed by one stage.
DRAGON
Status
DRAGONStatus
125%22
55
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
695%20
64
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
1850%6
72
Lowers the user’s Special Attack by two stages after inflicting damage.
DRAGON
Special
DRAGONSpecial
1480%5
73
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM02
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
14100%12
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
3088%11
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM05
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
FLYING
Status
FLYINGStatus
88%14
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
HM07
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
1688%12
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
55100%8
TM02
Inflicts regular damage with no additional effect.
DRAGON
Physical
DRAGONPhysical
1688%10
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
1288%12
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%14
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
125%13
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM12
Has a chance to freeze the target.
ICE
Special
ICESpecial
1588%8
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
2484%7
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM18
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM21
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
TM22
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
1884%10
TM23
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
4573%7
TM24
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM29
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
1488%12
TM31
Never misses.
ELECTR
Special
ELECTRSpecial
7125%8
TM32
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1888%12
TM34
Has a chance to burn the target.
FIRE
Special
FIRESpecial
3388%9
TM35
Never misses.
FLYING
Physical
FLYINGPhysical
10125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM42
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
3588%10
TM45
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
100%14
TM46
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
2580%6
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM53
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
1880%10
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM68
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
3880%7
TM70
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%17
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM77
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
1490%13
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7

No egg moves available.