Stats & Growth
HP11
ATK5
DEF6
sp_attack6
sp_defense7
Total 35
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Boosts the Pokémon's Speed stat in harsh sunlight.
Dungeon Locations
Found In Dungeons
| Dungeon | Total Floors | Floor(s) | Level | Spawn % | Recruitable |
|---|---|---|---|---|---|
| Destiny Tower | 99 | 1-3 | 1–3 | ~14.40% | Yes |
| Midnight Forest | 25 | 1-21 | 6–10 | ~2.50% | No |
| Mystery Jungle | 30 | MJ 1-29 | 15–20 | ~0.93% | No |
| Mystifying Forest | 14 | MF 1-13 | 15–17 | ~1.31% | No |
| Zero Isle South | 99 | 2-3 | 2–3 | ~5.15% | Yes |
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP |
|---|---|---|---|---|---|---|---|
| 1 | Inflicts regular damage with no additional effect. | GRASS | Physical | GRASSPhysical | 6 | 88% | 18 |
| 7 | Raises the user’s Attack and Special Attack by one stage. | NORMAL | Status | NORMALStatus | — | 125% | 20 |
| 11 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | NORMAL | Physical | NORMALPhysical | — | 88% | 22 |
| 13 | Puts the target to sleep. | GRASS | Status | GRASSStatus | — | 78% | 13 |
| 15 | Poisons the target. | POISON | Status | POISONStatus | — | 84% | 22 |
| 17 | Paralyzes the target. | GRASS | Status | GRASSStatus | — | 78% | 17 |
| 23 | Has a chance to lower the target’s Special Defense by one stage. | POISON | Special | POISONSpecial | 8 | 88% | 17 |
| 27 | Target drops its held item. | DARK | Physical | DARKPhysical | — | 100% | 22 |
| 29 | Lowers the target’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | 100% | 22 |
| 35 | Nullifies target’s ability until it leaves battle. | POISON | Status | POISONStatus | — | 100% | 16 |
| 39 | Has an increased chance for a critical hit. | GRASS | Physical | GRASSPhysical | 2 | 84% | 12 |
| 41 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 16 | 78% | 12 |
| 47 | Power increases against targets with more HP remaining, up to a maximum of 121 power. | NORMAL | Special | NORMALSpecial | 1 | 88% | 10 |
TM/HM
| TM/HM | Move | Type | Cat | Type/Cat | Pwr | Acc | PP |
|---|---|---|---|---|---|---|---|
| HM01 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 10 | 84% | 10 |
| TM06 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 84% | 12 |
| TM09 | Hits 2-5 times in one turn. | GRASS | Physical | GRASSPhysical | 10 | 60% | 10 |
| TM10 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | NONE | Special | NONESpecial | 2 | 88% | 12 |
| TM16 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | 100% | 10 |
| TM17 | Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 12 | 88% | 10 |
| TM19 | Power increases as happiness decreases, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 16 |
| TM20 | Requires a turn to charge before attacking. | GRASS | Special | GRASSSpecial | 24 | 100% | 9 |
| TM25 | Power increases with happiness, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 12 |
| TM33 | Has a chance to poison the target. | POISON | Special | POISONSpecial | 18 | 84% | 10 |
| TM37 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 14 | 84% | 12 |
| TM38 | Has a chance to inflict a status effect which depends upon the terrain. | NORMAL | Physical | NORMALPhysical | 14 | 88% | 10 |
| TM39 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | 125% | 8 |
| TM40 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 78% | 10 |
| TM41 | Takes the target’s item. | DARK | Physical | DARKPhysical | 2 | 100% | 20 |
| TM47 | Has a chance to lower the target’s Special Defense by one stage. | GRASS | Special | GRASSSpecial | 16 | 88% | 11 |
| TM52 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | 100% | 17 |
| TM64 | NONE | Physical | NONEPhysical | 20 | 88% | 10 | |
| TM65 | NONE | Special | NONESpecial | — | 100% | 7 | |
| TM67 | Lowers the target’s accuracy by one stage. | NORMAL | Status | NORMALStatus | — | 84% | 24 |
| TM72 | Raises the user’s Attack by two stages. | NORMAL | Status | NORMALStatus | — | 125% | 7 |
| TM75 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | NORMAL | Status | NORMALStatus | — | 100% | 20 |
| TM79 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | 125% | 17 |
| TM80 | Power and type depend on the held berry. | NORMAL | Physical | NORMALPhysical | 1 | 88% | 17 |
| TM83 | Inflicts more damage to heavier targets, with a maximum of 120 power. | GRASS | Special | GRASSSpecial | 1 | 88% | 20 |
| TM84 | Raises the target’s Attack by two stages and confuses the target. | NORMAL | Status | NORMALStatus | — | 90% | 18 |
| TM87 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | 125% | 7 |
Egg Moves
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | |
|---|---|---|---|---|---|---|---|
Forces the target to repeat its last used move every turn for 2 to 6 turns. | NORMAL | Status | NORMALStatus | — | 100% | 12 | |
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | GRASS | Status | GRASSStatus | — | 100% | 22 | |
Drains half the damage inflicted to heal the user. | BUG | Physical | BUGPhysical | 4 | 90% | 19 | |
Never misses. | GRASS | Special | GRASSSpecial | 12 | 125% | 8 | |
Reduces damage from physical attacks by half. | PSYCHC | Status | PSYCHCStatus | — | 125% | 22 | |
Raises the user’s Attack by two stages. | NORMAL | Status | NORMALStatus | — | 125% | 7 | |
Heals the user by half its max HP. Affected by weather. | GRASS | Status | GRASSStatus | — | 125% | 12 | |
Lowers the target’s Attack and Defense by one stage. | NORMAL | Status | NORMALStatus | — | 100% | 17 | |
Changes the target’s ability to Insomnia. | GRASS | Status | GRASSStatus | — | 100% | 14 |