Stats & Growth
HP30
ATK15
DEF7
sp_attack15
sp_defense7
Total 74
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
Prevents opposing Pokémon from fleeing from battle.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Destiny Tower9924-2815–16~5.37%Yes
Northern Desert151-1522–25~7.06%Yes
Spring Cave SE319SC 3-4, USCA 1, USCB 1-222–23~21.44%Yes
Zero Isle South9924-2815–16~11.07%Yes
Zero Isle West4015-2011–14~4.79%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
790%19
9
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%20
17
Never misses.
DARK
Physical
DARKPhysical
6125%25
25
Prevents the target from fleeing and inflicts damage for 2-5 turns.
GROUND
Physical
GROUNDPhysical
473%17
33
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
1688%13
41
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
49
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
125%14
57
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
65
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
988%8
73
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
81
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
588%12
89
Causes a one-hit KO.
GROUND
Physical
GROUNDPhysical
100%10
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM17
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
1288%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM20
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
24100%9
TM24
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM26
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM77
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
1490%13
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
2100%17
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
125%27
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
275%12
Inflicts regular damage and can hit Pokémon in the air.
FLYING
Special
FLYINGSpecial
488%19
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
488%13