Stats & Growth
HP23
ATK15
DEF3
sp_attack15
sp_defense3
Total 59
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon uses suction cups to stay in one spot. This protects it from moves and items that would force it to switch out.
If the Pokémon's attack lands a critical hit, the attack is powered up even further.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Bottomless Sea50BS 1-4943–51~14.63%No
Miracle Sea23MSA 1-18, DMS 1-343–47~4.76%No
Surrounded Sea201-2043–47~12.75%No
Treacherous Waters201-1558–62~11.82%No
Zero Isle East4035-4019–21~7.04%No
Zero Isle North7511-15, 41-5064–90~5.78%No
Zero Isle West4011-159–11~4.33%No

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Has a chance to lower the target’s Attack by one stage.
ICE
Special
ICESpecial
1065%17
1
Has a chance to lower the target’s Speed by one stage.
NORMAL
Physical
NORMALPhysical
290%22
1
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
1284%17
2
Has a chance to poison the target.
POISON
Physical
POISONPhysical
2280%6
3
Hits 2-5 times in one turn.
ROCK
Physical
ROCKPhysical
460%10
4
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
588%17
6
Has a chance to lower the target’s Speed by one stage.
NORMAL
Physical
NORMALPhysical
290%22
10
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
1284%17
14
Has a chance to lower the target’s Attack by one stage.
ICE
Special
ICESpecial
1065%17
19
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
688%10
23
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
125%27
25
Has a chance to lower the target’s accuracy by one stage.
WATER
Special
WATERSpecial
888%15
29
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
1060%10
36
Power increases against targets with more HP remaining, up to a maximum of 121 power.
NORMAL
Special
NORMALSpecial
188%10
42
Has a chance to confuse the target.
BUG
Special
BUGSpecial
884%15
48
Has a chance to freeze the target.
ICE
Special
ICESpecial
1588%8
55
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
3088%11
HM07
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
1688%12
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
1288%12
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM09
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
1060%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM12
Has a chance to freeze the target.
ICE
Special
ICESpecial
1588%8
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
2484%7
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM27
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
3888%10
TM32
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1888%12
TM33
Has a chance to poison the target.
POISON
Special
POISONSpecial
1884%10
TM34
Has a chance to burn the target.
FIRE
Special
FIRESpecial
3388%9
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM47
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
1688%11
TM49
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
888%8
TM51
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
988%12
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM60
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM70
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%17
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
TM88
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
1588%11

No egg moves available.