Stats & Growth
HP25
ATK10
DEF5
sp_attack10
sp_defense5
Total 55
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Powers up Bug-type moves when the Pokémon's HP is low.
The Pokémon awakens from sleep twice as fast as other Pokémon.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Destiny Tower9986-9028–29~14.99%Yes
Midnight Forest251-2133–37~10.00%No
Mt. Travail191-1946–49~5.36%Yes
Oblivion Forest151-1555–60~5.88%Yes
Zero Isle South9986-9028–29~13.54%Yes
Zero Isle West4035-4019–21~7.58%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
360%10
1
Confuses the target.
NORMAL
Status
NORMALStatus
55%10
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
695%30
6
Confuses the target.
NORMAL
Status
NORMALStatus
55%10
9
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
360%10
14
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
125%14
14
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
125%22
14
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
17
Inflicts regular damage with no additional effect.
FIGHTING
Physical
FIGHTINGPhysical
890%22
24
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
125%15
29
Has a chance to raise all of the user’s stats by one stage.
BUG
Special
BUGSpecial
670%7
36
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
125%12
41
Never misses.
NORMAL
Special
NORMALSpecial
10125%8
48
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
20100%12
53
Has a chance to lower the target’s Special Defense by one stage.
BUG
Special
BUGSpecial
1688%10
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
55100%8
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM15
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
125%14
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM17
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
1288%10
TM18
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM20
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
24100%9
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM26
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
TM29
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
1488%12
TM30
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
125%22
TM35
Never misses.
FLYING
Physical
FLYINGPhysical
10125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM45
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
100%14
TM46
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
2580%6
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM54
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
1388%8
TM56
Has a chance to raise all of the user’s stats by one stage.
BUG
Special
BUGSpecial
670%7
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM72
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM86
User must switch out after attacking.
BUG
Physical
BUGPhysical
1488%12
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7

No egg moves available.