Stats & Growth
HP44
ATK15
DEF10
sp_attack15
sp_defense10
Total 94
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Reduces the power of supereffective attacks that hit the Pokémon.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Destiny Tower9926-3016–17~10.21%Yes
Happy Outlook204-1210–12~2.12%No
The Nightmare171-1114–16~1.45%No
Zero Isle Center5043-45999.71%Yes
Zero Isle East4021-2515–16~7.84%No
Zero Isle North7526-3080–82~7.31%No
Zero Isle South9926-3016–17~10.79%Yes
Zero Isle West4026-3016–17~4.18%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Raises the user’s Defense by two stages.
PSYCHC
Status
PSYCHCStatus
125%16
1
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
585%22
1
Lowers the target’s Attack and Defense by one stage.
NORMAL
Status
NORMALStatus
100%17
4
Uses the target’s last used move.
NORMAL
Status
NORMALStatus
100%19
8
Raises the user’s Attack by one stage.
PSYCHC
Status
PSYCHCStatus
125%22
11
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%12
15
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
455%10
18
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
100%17
22
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
125%14
22
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
125%22
25
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
1284%17
29
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
32
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
100%10
36
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%17
39
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
3888%10
43
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
100%17
46
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
125%15
50
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
55100%8
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
125%19
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM11
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM15
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
125%14
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM18
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM20
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
24100%9
TM22
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
1884%10
TM23
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
4573%7
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM27
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
3888%10
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM29
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
1488%12
TM30
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
125%22
TM31
Never misses.
ELECTR
Special
ELECTRSpecial
7125%8
TM36
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%16
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM43
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
100%14
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM51
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
988%12
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM54
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
1388%8
TM61
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
100%10
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM70
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%17
TM74
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM82
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
20100%13
TM83
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
188%20
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
TM89
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
100%10
Egg Moves
MoveTypeCatType/CatPwrAccPP
Lowers the target’s Attack by two stages.
NORMAL
Status
NORMALStatus
100%22
Confuses the target.
GHOST
Status
GHOSTStatus
100%13
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
880%12
Hits the target two turns later.
PSYCHC
Status
PSYCHCStatus
90%13
User faints. Its replacement has its HP fully restored and any major status effect removed.
PSYCHC
Status
PSYCHCStatus
100%16
Puts the target to sleep.
PSYCHC
Status
PSYCHCStatus
60%13
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
100%17
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
Confuses the target.
NORMAL
Status
NORMALStatus
100%15
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%17
If the target is asleep, has double power and wakes it up.
FIGHTING
Physical
FIGHTINGPhysical
1288%10