Stats & Growth
HP43
ATK16
DEF12
sp_attack7
sp_defense10
Total 88
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon's limber body prevents it from being paralyzed.
Powers up moves that have recoil damage.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Aegis Cave20RGC 14516.67%No
Destiny Tower9951-5624–25~11.04%No
Zero Isle Center501-3090–99~3.84%No
Zero Isle East409-139–12~10.81%No
Zero Isle North756-1055–62~4.88%No
Zero Isle South9951-5624–25~7.72%No
Zero Isle West408-128–10~4.10%No

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Hits twice in one turn.
FIGHTING
Physical
FIGHTINGPhysical
687%14
1
Inflicts double damage if the user takes damage before attacking this turn.
FIGHTING
Physical
FIGHTINGPhysical
2100%17
5
Raises the user’s Attack by one stage.
PSYCHC
Status
PSYCHCStatus
125%22
9
Has a chance to make the target flinch.
FIGHTING
Physical
FIGHTINGPhysical
1288%13
13
If the user misses, it takes half the damage it would have inflicted in recoil.
FIGHTING
Physical
FIGHTINGPhysical
1488%13
17
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
1488%12
21
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
125%27
25
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
588%12
29
If the user misses, it takes half the damage it would have inflicted in recoil.
FIGHTING
Physical
FIGHTINGPhysical
1690%11
33
Ensures that the user’s next move will hit the target.
NORMAL
Status
NORMALStatus
100%12
37
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
100%22
41
Has an increased chance for a critical hit and a chance to burn the target.
FIRE
Physical
FIREPhysical
1688%13
45
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
49
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1684%12
53
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
4380%7
57
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
290%12
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
100%12
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
100%99
HM08
Has a chance to confuse the target.
NORMAL
Physical
NORMALPhysical
1288%14
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
55100%8
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM08
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
125%16
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM24
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
565%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM29
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
1488%12
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM46
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
2580%6
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM68
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
3880%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM77
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
1490%13
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM81
Has a chance to poison the target.
POISON
Physical
POISONPhysical
1488%14
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7

No egg moves available.