Stats & Growth
HP26
ATK9
DEF2
sp_attack10
sp_defense2
Total 49
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon's keen eyes prevent its accuracy from being lowered.
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Destiny Tower9923-2815–16~5.78%Yes
Steam Cave16SC 1-8, USC 116–17~5.82%Yes
Zero Isle South9923-2815–16~5.97%Yes
Zero Isle West401-51–5~11.81%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%27
1
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
495%26
1
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%20
3
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
275%12
4
Has a chance to poison the target.
POISON
Physical
POISONPhysical
1488%14
7
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
155%12
9
Target drops its held item.
DARK
Physical
DARKPhysical
100%22
13
Never misses.
FLYING
Physical
FLYINGPhysical
10125%8
19
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
1488%11
21
Has an increased chance for a critical hit.
FLYING
Special
FLYINGSpecial
290%17
25
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
31
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
125%12
33
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
1388%12
37
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
1588%15
43
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
588%12
45
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%15
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM02
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
14100%12
HM05
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
FLYING
Status
FLYINGStatus
88%14
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM21
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
4078%10
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM35
Never misses.
FLYING
Physical
FLYINGPhysical
10125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM42
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
3588%10
TM45
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
100%14
TM48
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%15
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM72
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
125%7
TM74
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM81
Has a chance to poison the target.
POISON
Physical
POISONPhysical
1488%14
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM85
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
10100%15
TM86
User must switch out after attacking.
BUG
Physical
BUGPhysical
1488%12
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
888%27
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
NORMAL
Status
NORMALStatus
125%17
Lowers the target’s Attack by two stages.
FLYING
Status
FLYINGStatus
100%22
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
2100%17
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
100%22
Inflicts regular damage and can hit Pokémon in the air.
FLYING
Special
FLYINGSpecial
488%19
Uses the target’s last used move.
FLYING
Status
FLYINGStatus
125%7
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
484%16
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
1388%12
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
488%13
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
3588%10