Stats & Growth
HP20
ATK14
DEF5
sp_attack14
sp_defense4
Total 57
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Marowak Dojo99NFM 1-5, EM 1, FM 1-481–50~9.28%No
Tiny Meadow51-52042.86%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%20
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
488%13
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
695%30
5
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
488%13
9
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
695%20
13
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
125%17
18
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%12
23
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%27
28
Never misses.
FLYING
Physical
FLYINGPhysical
10125%8
33
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
888%19
38
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
125%12
43
User receives 1/3 the damage inflicted in recoil.
FLYING
Physical
FLYINGPhysical
4288%6
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM02
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
14100%12
HM05
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
FLYING
Status
FLYINGStatus
88%14
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM35
Never misses.
FLYING
Physical
FLYINGPhysical
10125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM42
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
3588%10
TM45
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
100%14
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM85
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
10100%15
TM86
User must switch out after attacking.
BUG
Physical
BUGPhysical
1488%12
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7

No egg moves available.