Stats & Growth
HP31
ATK16
DEF9
sp_attack16
sp_defense9
Total 81
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.
Boosts the Speed stat if the Pokémon's held item is used or lost.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Chasm Cave85-828–29~21.79%Yes
Destiny Tower9935-4019–21~9.83%Yes
Icicle Forest SE5103-1032~11.41%Yes
Inferno Cave3015-3068–69~7.69%No
Mt. Mistral201-2034–38~7.69%No
Zero Isle North7521-2577–80~10.26%No
Zero Isle South9935-4019–21~11.48%Yes

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
688%17
1
Has a chance to lower the target’s Speed by one stage.
NORMAL
Physical
NORMALPhysical
290%22
1
Inflicts regular damage and can hit Pokémon in the air.
FLYING
Special
FLYINGSpecial
488%19
1
Raises the user’s evasion by two stages.
NORMAL
Status
NORMALStatus
125%27
6
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
688%17
11
Inflicts regular damage and can hit Pokémon in the air.
FLYING
Special
FLYINGSpecial
488%19
14
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
125%27
17
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
22
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
125%17
27
Power is 100 times the amount of energy Stockpiled.
NORMAL
Special
NORMALSpecial
2088%12
27
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NORMAL
Status
NORMALStatus
125%15
32
Has a chance to raise all of the user’s stats by one stage.
GHOST
Special
GHOSTSpecial
688%8
37
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
125%15
44
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
51
User faints.
NORMAL
Physical
NORMALPhysical
100%6
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
1084%10
HM02
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
14100%12
HM05
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
FLYING
Status
FLYINGStatus
88%14
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
125%19
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM14
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
3090%8
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM22
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
1884%10
TM23
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
4573%7
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM27
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
3888%10
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM31
Never misses.
ELECTR
Special
ELECTRSpecial
7125%8
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM41
Takes the target’s item.
DARK
Physical
DARKPhysical
2100%20
TM43
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
100%14
TM51
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
988%12
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM55
Burns the target.
FIRE
Status
FIREStatus
78%17
TM56
Has a chance to raise all of the user’s stats by one stage.
BUG
Special
BUGSpecial
670%7
TM57
Target cannot use held items.
DARK
Status
DARKStatus
100%18
TM58
User faints.
NORMAL
Physical
NORMALPhysical
100%6
TM60
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
100%16
TM61
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
100%10
TM62
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
6080%4
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM70
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%17
TM71
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
188%12
TM74
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM82
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
20100%13
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7

No egg moves available.