Stats & Growth
HP15
ATK10
DEF3
sp_attack10
sp_defense3
Total 41
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon may cure its own status conditions by shedding its skin.
Dungeon Locations
Found In Dungeons
| Dungeon | Total Floors | Floor(s) | Level | Spawn % | Recruitable |
|---|---|---|---|---|---|
| Craggy Coast | 9 | 1-9 | 11–12 | ~10.53% | Yes |
| Marine Resort | 19 | 1-19 | 11–14 | ~1.94% | No |
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP |
|---|---|---|---|---|---|---|---|
| 1 | Lowers the target’s Defense by one stage. | NORMAL | Status | NORMALStatus | — | 100% | 27 |
| 1 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | NORMAL | Physical | NORMALPhysical | — | 88% | 22 |
| 5 | Paralyzes the target. | ELECTR | Status | ELECTRStatus | — | 100% | 17 |
| 11 | Has a chance to make the target flinch. | DRAGON | Special | DRAGONSpecial | 8 | 90% | 15 |
| 15 | Inflicts 40 points of damage. | DRAGON | Special | DRAGONSpecial | — | 100% | 8 |
| 21 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 16 | 78% | 12 |
| 25 | Raises the user’s Speed by two stages. | PSYCHC | Status | PSYCHCStatus | — | 125% | 12 |
| 31 | Inflicts regular damage with no additional effect. | WATER | Physical | WATERPhysical | 16 | 80% | 11 |
| 35 | Has a chance to make the target flinch. | DRAGON | Physical | DRAGONPhysical | 40 | 80% | 8 |
| 41 | Protects the user’s field from major status ailments and confusion for five turns. | NORMAL | Status | NORMALStatus | — | 125% | 13 |
| 45 | Raises the user’s Attack and Speed by one stage. | DRAGON | Status | DRAGONStatus | — | 125% | 22 |
| 51 | Hits every turn for 2-3 turns, then confuses the user. | DRAGON | Physical | DRAGONPhysical | 18 | 50% | 6 |
| 55 | User foregoes its next turn to recharge. | NORMAL | Special | NORMALSpecial | 30 | 90% | 8 |
| 72 | Lowers the user’s Special Attack by two stages after inflicting damage. | DRAGON | Special | DRAGONSpecial | 14 | 80% | 5 |
TM/HM
| TM/HM | Move | Type | Cat | Type/Cat | Pwr | Acc | PP |
|---|---|---|---|---|---|---|---|
| HM03 | Inflicts regular damage and can hit Dive users. | WATER | Special | WATERSpecial | 30 | 88% | 11 |
| HM07 | Has a chance to make the target flinch. | WATER | Physical | WATERPhysical | 16 | 88% | 12 |
| TM03 | Has a chance to confuse the target. | WATER | Special | WATERSpecial | 12 | 88% | 12 |
| TM06 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 84% | 12 |
| TM07 | Changes the weather to a hailstorm for five turns. | ICE | Status | ICEStatus | — | 125% | 13 |
| TM10 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | NONE | Special | NONESpecial | 2 | 88% | 12 |
| TM12 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 15 | 88% | 8 |
| TM13 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 24 | 84% | 7 |
| TM14 | User foregoes its next turn to recharge. | NORMAL | Special | NORMALSpecial | 30 | 90% | 8 |
| TM16 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | 100% | 10 |
| TM18 | Protects the user’s field from major status ailments and confusion for five turns. | NORMAL | Status | NORMALStatus | — | 125% | 13 |
| TM19 | Power increases as happiness decreases, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 16 |
| TM21 | Has a chance to lower the target’s Defense by one stage. | STEEL | Physical | STEELPhysical | 40 | 78% | 10 |
| TM22 | Has a chance to paralyze the target. | ELECTR | Special | ELECTRSpecial | 18 | 84% | 10 |
| TM23 | Has a chance to paralyze the target. | ELECTR | Special | ELECTRSpecial | 45 | 73% | 7 |
| TM25 | Power increases with happiness, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 12 |
| TM31 | Never misses. | ELECTR | Special | ELECTRSpecial | 7 | 125% | 8 |
| TM32 | Has a chance to burn the target. | FIRE | Special | FIRESpecial | 18 | 88% | 12 |
| TM34 | Has a chance to burn the target. | FIRE | Special | FIRESpecial | 33 | 88% | 9 |
| TM37 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 14 | 84% | 12 |
| TM38 | Has a chance to inflict a status effect which depends upon the terrain. | NORMAL | Physical | NORMALPhysical | 14 | 88% | 10 |
| TM39 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | 125% | 8 |
| TM40 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 78% | 10 |
| TM52 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | 100% | 17 |
| TM53 | Inflicts regular damage with no additional effect. | DRAGON | Special | DRAGONSpecial | 18 | 80% | 10 |
| TM64 | NONE | Physical | NONEPhysical | 20 | 88% | 10 | |
| TM65 | NONE | Special | NONESpecial | — | 100% | 7 | |
| TM70 | Paralyzes the target. | ELECTR | Status | ELECTRStatus | — | 100% | 17 |
| TM75 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | NORMAL | Status | NORMALStatus | — | 100% | 20 |
| TM79 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | 125% | 17 |
| TM80 | Power and type depend on the held berry. | NORMAL | Physical | NORMALPhysical | 1 | 88% | 17 |
| TM84 | Raises the target’s Attack by two stages and confuses the target. | NORMAL | Status | NORMALStatus | — | 90% | 18 |
| TM87 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | 125% | 7 |
Egg Moves
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | |
|---|---|---|---|---|---|---|---|
Raises the user’s Attack and Speed by one stage. | DRAGON | Status | DRAGONStatus | — | 125% | 22 | |
Has a chance to make the target flinch. | DRAGON | Physical | DRAGONPhysical | 40 | 80% | 8 | |
Has a chance to paralyze the target. | DRAGON | Special | DRAGONSpecial | 12 | 88% | 12 | |
Resets all Pokémon’s stats, accuracy, and evasion. | ICE | Status | ICEStatus | — | 125% | 13 | |
Reduces damage from special attacks by 50% for five turns. | PSYCHC | Status | PSYCHCStatus | — | 125% | 14 | |
Protects the user’s stats from being changed by enemy moves. | ICE | Status | ICEStatus | — | 125% | 17 | |
Confuses the target. | NORMAL | Status | NORMALStatus | — | 55% | 10 |