Stats & Growth
HP10
ATK5
DEF20
sp_attack5
sp_defense20
Total 60
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
Dungeon Locations
Found In Dungeons
| Dungeon | Total Floors | Floor(s) | Level | Spawn % | Recruitable |
|---|---|---|---|---|---|
| Destiny Tower | 99 | 51-55 | 24–25 | ~5.21% | Yes |
| Landslide Cave | 13 | 1-13 | 16–18 | ~14.28% | No |
| Steam Cave | 16 | USC 1-7 | 17–19 | ~9.93% | Yes |
| Zero Isle South | 99 | 51-55 | 24–25 | ~8.36% | Yes |
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP |
|---|---|---|---|---|---|---|---|
| 1 | User waits for two turns, then hits back for twice the damage it took. | NORMAL | Physical | NORMALPhysical | 2 | 100% | 17 |
| 1 | Has a chance to lower the target’s Speed by one stage. | NORMAL | Physical | NORMALPhysical | 2 | 90% | 22 |
| 1 | Raises the user’s Defense by one stage. | WATER | Status | WATERStatus | — | 125% | 16 |
| 9 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | NORMAL | Status | NORMALStatus | — | 100% | 12 |
| 14 | Protects the user’s field from major status ailments and confusion for five turns. | NORMAL | Status | NORMALStatus | — | 125% | 13 |
| 22 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | NORMAL | Physical | NORMALPhysical | — | 88% | 22 |
| 27 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | 125% | 8 |
| 40 | If target has a berry, inflicts double damage and uses the berry. | BUG | Physical | BUGPhysical | 11 | 100% | 12 |
| 40 | Nullifies target’s ability until it leaves battle. | POISON | Status | POISONStatus | — | 100% | 16 |
| 48 | User swaps Attack and Defense. | PSYCHC | Status | PSYCHCStatus | — | 100% | 13 |
TM/HM
| TM/HM | Move | Type | Cat | Type/Cat | Pwr | Acc | PP |
|---|---|---|---|---|---|---|---|
| HM04 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | — | 100% | 12 |
| HM06 | Has a chance to lower the target’s Defense by one stage. | FIGHTING | Status | FIGHTINGStatus | — | 100% | 99 |
| TM06 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 84% | 12 |
| TM10 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | NONE | Special | NONESpecial | 2 | 88% | 12 |
| TM16 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | 100% | 10 |
| TM18 | Protects the user’s field from major status ailments and confusion for five turns. | NORMAL | Status | NORMALStatus | — | 125% | 13 |
| TM19 | Power increases as happiness decreases, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 16 |
| TM24 | Inflicts regular damage and can hit Dig users. | GROUND | Physical | GROUNDPhysical | 5 | 65% | 10 |
| TM25 | Power increases with happiness, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 12 |
| TM26 | User digs underground, dodging all attacks, and hits next turn. | GROUND | Physical | GROUNDPhysical | 12 | 100% | 12 |
| TM33 | Has a chance to poison the target. | POISON | Special | POISONSpecial | 18 | 84% | 10 |
| TM37 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 14 | 84% | 12 |
| TM38 | Has a chance to inflict a status effect which depends upon the terrain. | NORMAL | Physical | NORMALPhysical | 14 | 88% | 10 |
| TM39 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | 125% | 8 |
| TM40 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 78% | 10 |
| TM52 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | 100% | 17 |
| TM63 | Raises the user’s Speed by two stages. | ROCK | Status | ROCKStatus | — | 100% | 22 |
| TM64 | NONE | Physical | NONEPhysical | 20 | 88% | 10 | |
| TM65 | NONE | Special | NONESpecial | — | 100% | 7 | |
| TM67 | Lowers the target’s accuracy by one stage. | NORMAL | Status | NORMALStatus | — | 84% | 24 |
| TM68 | Has an increased chance for a critical hit. | ROCK | Physical | ROCKPhysical | 38 | 80% | 7 |
| TM71 | Power raises when the user has lower Speed, up to a maximum of 150. | STEEL | Physical | STEELPhysical | 1 | 88% | 12 |
| TM73 | Causes damage when opposing Pokémon switch in. | ROCK | Status | ROCKStatus | — | 100% | 20 |
| TM75 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | NORMAL | Status | NORMALStatus | — | 100% | 20 |
| TM77 | Has a chance to make the target flinch. | ROCK | Physical | ROCKPhysical | 14 | 90% | 13 |
| TM79 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | 125% | 17 |
| TM80 | Power and type depend on the held berry. | NORMAL | Physical | NORMALPhysical | 1 | 88% | 17 |
| TM84 | Raises the target’s Attack by two stages and confuses the target. | NORMAL | Status | NORMALStatus | — | 90% | 18 |
| TM87 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | 125% | 7 |
Egg Moves
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | |
|---|---|---|---|---|---|---|---|
Raises one of a friendly Pokémon’s stats at random by two stages. | NORMAL | Status | NORMALStatus | — | 100% | 22 | |
Ally’s next move inflicts half more damage. | NORMAL | Status | NORMALStatus | — | 100% | 16 | |
Target drops its held item. | DARK | Physical | DARKPhysical | — | 100% | 22 | |
Has a chance to lower the target’s accuracy by one stage. | GROUND | Special | GROUNDSpecial | 4 | 84% | 16 | |
Prevents the target from fleeing and inflicts damage for 2-5 turns. | GROUND | Physical | GROUNDPhysical | 4 | 73% | 17 | |
Lowers the target’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | 100% | 22 |