Stats & Growth
HP25
ATK10
DEF9
sp_attack8
sp_defense8
Total 60
Experience: 0
Effort Rating*: 0.00 (EXP ÷ Stats)
*Effort measures EXP investment per stat point. Lower is better.
Abilities
The Pokémon may infatuate attackers that make direct contact with it.

Dungeon Locations

Found In Dungeons
DungeonTotal FloorsFloor(s)LevelSpawn %Recruitable
Hidden Shopkeeper Village D651-51350.00%Yes
Marine Resort198-1414–15~0.94%No
The Nightmare176-1714–16~8.38%No

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPP
1
Lowers the target’s Attack by two stages.
NORMAL
Status
NORMALStatus
100%22
1
Puts the target to sleep.
NORMAL
Status
NORMALStatus
84%13
5
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
125%16
9
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
690%27
13
Confuses the target.
NORMAL
Status
NORMALStatus
84%15
17
Uses the target’s last used move.
NORMAL
Status
NORMALStatus
100%19
TM/HM
TM/HMMoveTypeCatType/CatPwrAccPP
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
1288%12
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
84%12
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NONE
Special
NONESpecial
288%12
TM15
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
125%14
TM16
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
100%10
TM18
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
125%13
TM19
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%16
TM20
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
24100%9
TM25
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%12
TM26
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
12100%12
TM27
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
3888%10
TM28
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
1688%10
TM30
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
125%22
TM31
Never misses.
ELECTR
Special
ELECTRSpecial
7125%8
TM32
Has a chance to burn the target.
FIRE
Special
FIRESpecial
1888%12
TM34
Has a chance to burn the target.
FIRE
Special
FIRESpecial
3388%9
TM37
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
1484%12
TM38
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
1488%10
TM39
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
125%8
TM40
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
78%10
TM50
Throws held item at the target; power depends on the item.
DARK
Status
DARKStatus
100%16
TM52
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
100%17
TM61
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
100%10
TM64
NONE
Physical
NONEPhysical
2088%10
TM65
NONE
Special
NONESpecial
100%7
TM67
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
84%24
TM70
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%17
TM74
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
125%17
TM75
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
125%17
TM80
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
188%17
TM82
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
20100%13
TM83
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
188%20
TM84
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%18
TM87
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
125%7
Egg Moves
MoveTypeCatType/CatPwrAccPP
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
888%27
Never misses.
DARK
Physical
DARKPhysical
6125%25
Lowers the target’s Special Defense by two stages.
DARK
Status
DARKStatus
100%22
Disables moves and immunities that involve flying or levitating for five turns.
PSYCHC
Status
PSYCHCStatus
100%10
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
3080%7
User and target both faint after three turns.
NORMAL
Status
NORMALStatus
125%15
Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
NORMAL
Physical
NORMALPhysical
90%19
User will recover half its max HP at the end of the next turn.
NORMAL
Status
NORMALStatus
100%15